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Tuesday, 8 September 2015


Savage Magic

by Judy Teel



A deadly disease from an unknown origin…

Addison Kittner and ex-FBI agent Cooper Daine arrive at Bone Clan expecting a warm welcome. Instead they’re imprisoned and placed under quarantine, where they discover that the werewolf mountain Clans are being decimated by a deadly plague which can’t be cured.

An old obligation that changes everything…

With only a few days to live, Cooper’s brother, Alpha of Bone Clan, asks Cooper to fulfill his promise, one that’s crucial to their Clan’s survival. But if he does, Cooper risks loosing Addison. Forever.

An ancient creature bred for genocide…

Determined to stop the plague and cure Cooper’s brother, Addison defies Clan law and sneaks away to an ancient ruin which might hold the key. There she discovers an unexpected link to her past and inadvertently calls forth an immortal monster that will destroy the paranormal races protecting humanity if it can’t be stopped.

But as Cooper and Addison battle to stop the annihilation of the Clans and the forces trying to tear their bond apart, something even more powerful and deadly gathers just out of sight…

And prepares to strike.


Directly across from us, the gates of Hell rose up — the doorway to Cooper’s hometown, so to speak.

Thirty-foot high stone walls stretched to the right and left until they curved out of sight. Standing between were the gates, made entirely of bones. Thick bones of varying prehistoric-level sizes that looked like they’d come from animals that had died out thousands of years ago, if they had ever existed outside of a fantasy book.

Two nasty looking Weres stood on guard duty, a female who looked like she ate scrap metal and pooped nails, and a bald guy who was built like a professional wrestler, or maybe a bull. His shaved head was covered with tribal tattoos that ran down his neck and over his arms to his wrists and he glowered at me as he stepped aside to let us pass.

Huge and sweeping, the Bone Clan fortress looked like it was designed to withstand a lifetime of sieges without batting an eye. And it was nothing compared to the sheer face of the mountain at its back and the three tiers carved into it.

“Welcome to Cha’dana.” Bald Guy shoved me in the middle of the back, forcing me to stumble forward. “Keep moving.” 

The wind swept down from the cliff and rushed over us, sending a chill of apprehension across my skin. At least twelve times the height of the tallest building I’d ever seen in the city, the stronghold was beautiful, inspiring and terrifying all at the same time.

So much for finding safe haven with Cooper’s Clan.

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DISCLAIMER: I, Lisa Noh Sales, did not pick this terrible title. These are the BEST tips you’ll ever get. I completely know what I’m talking about.

The Worst Advice About Writing You’ll Ever Get

Make your first chapter completely backstory.
Don’t ever start your book in an interesting way. Readers hate that. An easy fix for this is to make the first chapter something that happened a long time ago with a lot of detailed backstory thrown into it.

Have very little action. If your characters talk about everything and don’t do anything, that’s all you need.
Make sure your novel is all about characters talking to each other. Characters that do things and interact with the world around them are not the kind of people your readers want to get to know. The worst thing you can do is to tell your story through action.

Be sure your characters are absolutely perfect and very nice.
Readers can’t identify with people who have problems. I mean really, we all have so many problems of our own in real life, why would anyone want to read about characters who aren't perfect? When you create your character profiles make sure they have only the best and nicest of qualities.

NOTE: And never, ever have a character lie and get into trouble because of it. They should always tell the truth and avoid difficult situations altogether.

Make the dialogue cliché and don’t let it serve any purpose.
Readers don't like to think too much when they read a book, so make sure that your dialogue is loaded with clichés so it's really easy to read. Most importantly, don't have your dialogue serve any purpose in your story. It should only be people saying normal things like, "Hello", "Goodbye", "How are you?" or “Here’s your coffee.”

Avoid emotion at all costs.
Never put emotion into your writing. Readers don't read fiction to feel things. They just want to sit down and look at words on a page so they can relax and fall asleep at night. To protect readers from any kind of discomfort, make sure your characters don't feel anything either.

Never let your main characters fail.
It's very important to keep your main characters from making mistakes. They should always do everything perfectly, which also keeps them consistent with their wonderful profiles. It's very discouraging to readers when a hero or heroine fails. Don't ever let that happen in your book!

Make sure your story is full of extraneous events and useless secondary characters.
Don’t be discouraged if your book is too short because you were smart enough to follow these important rules. All you have to do is add events until it’s the size you want. Don’t worry if the extra stuff has nothing to do with your story. It’s word count that counts! Another way to fix this is to put in a lot of secondary characters who don't really do anything, or who do what other people are already doing.  Readers always enjoy having lots of characters to keep up with.

Above all, be sure that nothing important happens in the middle.
This is probably the most crucial rule to remember. Never, ever have anything happen in the middle of your book. Don't have everything change, don't make anything more difficult for your characters, and don't ever have your characters start to care about each other or kiss or anything if that's the kind of book your writing. If they do, it might be a really big disaster for them, and we don't ever want to make our characters unhappy. That is not being loving and caring to your babies.

Most importantly, keep the ending forgettable and unrelated to the rest of the story.
If you get this one right, you'll really have it made. Endings should always be forgettable and leave your reader feeling very calm. It’s even better, if your reader is already asleep and has missed the whole thing. If you must make your ending somewhat interesting, then be sure what happens has nothing to do with what the story was about.

I hope these tips will help you become as wonderful a writer as I am. Now go and buy all my books. My mother said they’re great, so I know you’ll love them too.

--Lisa Noh Sales

AUTHOR Bio and Links:

Judy Teel was born in Virginia and moved to North Carolina just before middle school. She's a fiction author and novelist writing in the dystopian urban fantasy genre. Her stories deliver mystery with some thriller elements, a kick-butt heroine with a large dash of snark in her, a bit more than a touch of romance with a guy that makes readers' hearts beat a little faster, and a wild ride full of action and emotion from start to finish.

Shifty Magic is permanently free on all platforms and Undercover Magic is free as a thank you gift for anyone who signs up on my readers list:

Twitter: @JudyTeelBooks /

Amazon Author’s Page:

Shifty Magic (Book 1):

Undercover Magic (Book 2):

Shifty Magic (Book 1):

Undercover Magic (Book 2):

Tour Organised By: 

Goddess Fish Promotions


  1. Thank you for having me here today, Merissa, Debbie and Amy!

    1. Our pleasure! Good luck with the rest of your tour :)

  2. This guest post is freaking awesome!

    1. Glad you enjoyed it! It made me laugh when I read it :)

  3. I enjoyed the "tips" and excerpt, thank you!

    1. Thanks, Betty! I had a lot of fun writing this post -- Um, I mean, transcribing this post while Lisa dictated.

  4. Thanks for hosting me, Merissa, Debbie and Amy!